Zigzag
Generate zigzag pattern.
Node Data | |
|---|---|
Display name | |
Zigzag | |
Internal name | |
Node_Zigzag | |
Inheritances | |
| Node_Processor | |
| Node_Zigzag | |
Inputs | |
Output | |
vec2 |
Dimension |
surface |
Uv Map |
slider |
Uv Mix |
surface |
Mask |
Pattern | |
slider |
Size |
vec2 |
Position |
rotation |
Angle |
vec2 |
Scale |
slider |
Offset |
Rendering | |
enum |
Type |
slider |
Threshold |
color |
Color 1 |
color |
Color 2 |
Outputs | |
surface |
Surface Out |
Attributes | |
| Color Depth | |

Properties
| Pattern | |
| Offset | Particle offset based on current rotation and scale. |
| Rendering | |
| Type | Rendering type. |
| Threshold | Ratio of one zigzag line over another. |
Commit History
| 1.21.7.106 |
|
|---|
Related Links
- Base Code: /scripts/node_zigzag/node_zigzag.gml
- Shader [sh_zigzag]: /shaders/sh_zigzag/sh_zigzag.fsh